OUT NOW!

A fast moving, highly addictive turn-based strategy game for 1-4 players you won't be able to put down!

Place your atoms on the grid but - move carefully! - they will overload and explode if too many are placed together! Strategically balance risk and reward to capture your opponents' Atoms in chain reaction explosions, while protecting your own from counter attack.

Last Atom standing is the winner!

A modern remake of the "Exploding Atoms" retro game from 1980, and still as addictive as ever.

Atoms is simple to learn but hard to master, with similarities to classic board games like Othello, Reversi and Go.

Features

  • Quickfire turn-based atomic strategy for 1-4 players
  • Local or online play
  • Challenge friends or auto-match players with Game Center
  • Face the super-tough computer opponents in single player mode
  • A full complement of leaderboards and achievements
  • Compatible with all iPhone, iPod and iPad models running iOS 8.0 or later

Reviews and Articles

FIVE STARS on the Apple App Store

"...the game that’s really stood out in 2014 for me, and really ate up my time, was Atoms..."
- Iglu Media, Games of the Year 2014

"...novel and fun..."
- Collection of Awesome, Great iPhone games to play on the toilet

"Simple concept, mesmerizing graphics, totally addictive."

"I love love love this game. Can't get enough of it!"

"Worth playing friends for the shouts of panic when the board flips on a single chain-reaction!"

"Atoms is awesome! Chain reactions are awesome!"

"It's so much fun!"

"Forgot my iPad. Can't play Atoms. Worst day ever."

History

The first version of Atoms was created in 1980 for the Sharp MZ-80K home computer system by the owners of a computer shop in Aberdeen, Scotland, inspired by a board game they had played in Japan.

Since then there have been many versions and variations, even including a few in more recent times on iPhone and iPad.

A young John was badgered into writing an Amiga version in 1992 (which was well received at the time), and ever since then has harboured a desire to make the best, modern version of Atoms he could make.

Atoms is the realisation of that desire, bringing the game bang up to date with all the features and fidelity that modern gamers demand while retaining all the maddeningly addictive gameplay of the original.

Credits

John Girvin
Project Lead, Code

Craig Smith
Design, Graphics

Noisesauce
Audio

Development of Atoms was supported by the Creative Industries Innovation Fund operated by the Arts Council of Northern Ireland.

Press

Please direct all enquiries to [email protected]